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ArkInventory (3.03.24)

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Change Log:
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*3.03.24 (16-DEC-2012)*
* fixed - issue with disabling arkinventory and mouseover tooltips
* fixed - issue with scanning pets (for max pet level)
* changed - the equipable items category now only picks up items that have an actual equip location set
* added - display item levels on equippable items (disabled by default) via config > settings > location > items > item level
* added - tint unuseable will apply to battlepets in your bag when their level is above your maximum current pet level
* fixed - issue with ldb random mount code not checking users custom changes

*3.03.23 (30-NOV-2012)*
* added - cooking slot / container support
* fixed - issue with normaltexture showing default item border

*3.03.22 (29-NOV-2012)*
* fixed - updated for pet api changes (petid is now a guid string, not a number)
* fixed - issue where pets and mounts submenus were showing up under the action menu

*3.03.21 (28-NOV-2012)*
* changed - toc updated to 50100
* fixed - issue with item tracking object not updating
* fixed - issue with battlepet opponent detail output not linking all your pets
* fixed - issue with normaltexture going green
* added - new sort key - internal id (class:itemid:soulbound)

*3.03.20 (16-NOV-2012)*
* fixed - code error

*3.03.19 (15-NOV-2012)*
* changed - the equipment category name is now sourced from blizzard text
* added - category: system > equippable items (account bound)
* added - rule function: accountbound | ab
* note - accountbound items are also considered soulbound so rule order will be important
* added - option to disable adding information to mouseover tooltips
* added - options to add source and description text to mouseover tooltips
* changed - battlepet mouseover tooltips should now work with unit frames
* changed - battlepet mouseover display format to show more detailed information about your matching uncaged battlepets
* changed - battlepet opponent text will now link your existing pe...

Description:
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PLEASE BACKUP YOUR SAVED VARIABLES FILE WHEN MAKING MAJOR UPGRADES OR IF USING A BETA VERSION SO YOU CAN REVERT IF REQUIRED. IT'S GOOD PRACTICE IN CASE SOMETHING GOES WRONG ANYWAY


NOTE: as of 3.02.36 both sorting and rules have changed, your sorting wont sort and your rules are probably broken - this is not a bug, it's intentional.

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list



ArkInventory (AI or ARKINV) is an inventory mod that was based off EngInventory when the BtS 2.0.0 patch came out and I needed a working replacement.

AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.


You can also over-ride the default category by creating a rule that matches either a single or multiple items.


Overview:

* unlimited number of bars (there are practical limits though before your screen becomes full)
* assign items to a category of your choice (overrides the default assignment)
* assign categorie...

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