Change Log:
--------------------
v1.6.4
Interface version updated for patch 5.1.
Damage and healing threshold caps raised to 500k.
Damage and healing threshold sliders now step by 5k instead of 1k
v1.6.3
Damage and healing threshold caps increased to 200k.
Damage threshold now defaults to 70k.
Healing threshold now defaults to 100k.
As with 1.6.2, all current damage and healing thresholds will be increased to their new default values if currently set lower.
v1.6.2
Maximum cap on damage and healing thresholds raised from 80k to 100k.
Damage and healing thresholds now default to 50k, up from 30k.
When upgrading from any version prior to 1.6.2, all existing character profiles will automatically have their damage and/or healing thresholds increased to 50k if currently set below 50k. Damage and healing thresholds set above 50k will be left as is.
v1.6.0
Added an option to enable/disable the loading message that appears in the chat frame on startup. This option defaults to OFF.
Added an about page to the configuration panel.
notation removed.
v1.5.1
Removed an extraneous debug message from startup.
Added an option to disable the loading message that appears in the chat frame on startup.
v1.5.0
UI version updated for patch 5.0.
Configuration merged into the Addons panel of the Interface Options window.
v1.4.1
Updated UI version for patch 4.3.
v1.4.0
Added new character-specific options to select the sound effect to be played when achieving MEGA DAMAGE or MEGA HEALING. Separate options have been added for damage and healing, allowing different sounds to be played for each.
26 total sounds defined, with individual repeat delays (Arcanite Ripper is default)
Si...
Description:
--------------------
Inspired by Blizzard's blog post about the "great item squish", this addon brings to life the proposed "Mega Damage" system (or attempts to, at least).
What exactly does it do?
When a spell/ability deals enough damage healing in one hit, the MEGA DAMAGE display will flash on the screen, accompanied by the Arcanite Ripper sound.
The amount of damage/healing done by the spell is converted into "mega damage"/"mega healing" (at 1/1000th of the original value), which is then what is displayed on the screen.
Configuration/Commands:
Type /mdmg to open the configuration window.
Available options include (but are not limited to):
Toggling and changing sound effects
Frame scaling, opacity and repositioning
Damage thresholds
Video preview: http://www.youtube.com/watch?v=oNVsK0ZJalE
Got a suggestion? Found a bug? Post in the comments to let me know, or use the pages on the portal!
Latest Changes
v1.6.4
Interface version updated for patch 5.1.
Damage and healing threshold caps raised to 500k.
Damage and healing threshold sliders now step by 5k instead of 1k
--------------------
v1.6.4
Interface version updated for patch 5.1.
Damage and healing threshold caps raised to 500k.
Damage and healing threshold sliders now step by 5k instead of 1k
v1.6.3
Damage and healing threshold caps increased to 200k.
Damage threshold now defaults to 70k.
Healing threshold now defaults to 100k.
As with 1.6.2, all current damage and healing thresholds will be increased to their new default values if currently set lower.
v1.6.2
Maximum cap on damage and healing thresholds raised from 80k to 100k.
Damage and healing thresholds now default to 50k, up from 30k.
When upgrading from any version prior to 1.6.2, all existing character profiles will automatically have their damage and/or healing thresholds increased to 50k if currently set below 50k. Damage and healing thresholds set above 50k will be left as is.
v1.6.0
Added an option to enable/disable the loading message that appears in the chat frame on startup. This option defaults to OFF.
Added an about page to the configuration panel.
notation removed.
v1.5.1
Removed an extraneous debug message from startup.
Added an option to disable the loading message that appears in the chat frame on startup.
v1.5.0
UI version updated for patch 5.0.
Configuration merged into the Addons panel of the Interface Options window.
v1.4.1
Updated UI version for patch 4.3.
v1.4.0
Added new character-specific options to select the sound effect to be played when achieving MEGA DAMAGE or MEGA HEALING. Separate options have been added for damage and healing, allowing different sounds to be played for each.
26 total sounds defined, with individual repeat delays (Arcanite Ripper is default)
Si...
Description:
--------------------
Inspired by Blizzard's blog post about the "great item squish", this addon brings to life the proposed "Mega Damage" system (or attempts to, at least).
What exactly does it do?
When a spell/ability deals enough damage healing in one hit, the MEGA DAMAGE display will flash on the screen, accompanied by the Arcanite Ripper sound.
The amount of damage/healing done by the spell is converted into "mega damage"/"mega healing" (at 1/1000th of the original value), which is then what is displayed on the screen.
Configuration/Commands:
Type /mdmg to open the configuration window.
Available options include (but are not limited to):
Toggling and changing sound effects
Frame scaling, opacity and repositioning
Damage thresholds
Video preview: http://www.youtube.com/watch?v=oNVsK0ZJalE
Got a suggestion? Found a bug? Post in the comments to let me know, or use the pages on the portal!
Latest Changes
v1.6.4
Interface version updated for patch 5.1.
Damage and healing threshold caps raised to 500k.
Damage and healing threshold sliders now step by 5k instead of 1k