Change Log:
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1.8.5:
- Added missing reputation message format, one involving a bonus variable was previously not parsed.
- Improved mailbox loot messages, if you try to loot a unique item it will not fail and display a chat message as if you looted it. This happens only if you already own the unique item and you get another one in mail, with each click you would "loot" it according to the addon, so fixed this tiny bug.
1.8.4:
- Changed how chat messages are parsed, hopefully this will be a huge improvement over the past method. In case of issues, I suspect there will be some issues, simply post the error and feedback so I can correct it. This change should primarily be a huge improvement for non-English locale clients.
1.8.3:
- Patch 5.1 TOC update along with some small fixes from earlier.
1.8.2d:
- Fixed an issue with battle pet links and pet cages.
- Fixed an issue with Honor gain, it would error and break any further reporting from being possible.
- The extra "Pet Battle" feature should be locale independent, there are still some issues I have to address, and probably some bugs I haven't yet encountered, but I am releasing it for public beta testing as of this revision. Keep me posted on issues you may encounter.
1.8.2c:
- Fixed issue with archaeology and battle pet messages.
1.8.2b:
- Further optimizing the item quantity message issue that results in a silent failure and error message. This is a temporary measure until I change how messages are matched. The issue is caused by items with "x" in the name and the patterns will assume what follows is the quanity number (but it's not) and therefore this error occurs, but it shouldn't with the hack in place.
1.8.2:
- Fixed issue with looting items containing "x" at the end of the item name, apparently I forgot to handle rolled items so this patch handles avoiding getting the built-in error in the chat from MiniLoot.
- Fixed issue that prevented you from specifying other frames than ChatFrame1 as output...
Description:
--------------------
Very simple addon that reduces loot spam by replacing how messages are shown with a more minimalistic fashion.
Features
Filters - You can hide reputation, loot, honor, experience, money and currency+archaeology messages. You can hide all junk loot, or you can specify a minimum item quality that you or your party has to loot in order to show it, meaning you can hide all items that are common or lower, that your party loots, but show all items that you loot, and vice versa.
Roll - You can hide roll decisions, or specifically hide roll decisions only in LFR. You can also do this with the roll summary and even force the items that are rolled for to be shown as icons or plain text.
Timer - You can modify and specify the delays, how long the addon waits for looting to end, after combat ends, e.g. There is more information on this in-game.
Extra - One button click creates a loot frame (old school, you can keep it around in case you really need to check the normal log). Mouseover links show the tooltip without having to click. Show amount of items in your bags in addition to the looted item (ideal for farming). Color names by class.
So what really is this about?
You can specify where the messages are shown, what messages are ignored and completely hidden, you can show/hide roll decisions and summary, you can hide all gray items from showing at all, and you can tweak the throttle settings. In addition all quest starting items will have a distinct red border in the chat, so it's easy to see those quest items when leveling, especially if auto-loot is on and you don't pay attention!
Is there a catch?
Yes, unfortunately chances are that other languages are not working since I only play on the English client. There has been problems with Russian locale and I had to in addition to using global variables to handle extracting data from the loot mes...
--------------------
1.8.5:
- Added missing reputation message format, one involving a bonus variable was previously not parsed.
- Improved mailbox loot messages, if you try to loot a unique item it will not fail and display a chat message as if you looted it. This happens only if you already own the unique item and you get another one in mail, with each click you would "loot" it according to the addon, so fixed this tiny bug.
1.8.4:
- Changed how chat messages are parsed, hopefully this will be a huge improvement over the past method. In case of issues, I suspect there will be some issues, simply post the error and feedback so I can correct it. This change should primarily be a huge improvement for non-English locale clients.
1.8.3:
- Patch 5.1 TOC update along with some small fixes from earlier.
1.8.2d:
- Fixed an issue with battle pet links and pet cages.
- Fixed an issue with Honor gain, it would error and break any further reporting from being possible.
- The extra "Pet Battle" feature should be locale independent, there are still some issues I have to address, and probably some bugs I haven't yet encountered, but I am releasing it for public beta testing as of this revision. Keep me posted on issues you may encounter.
1.8.2c:
- Fixed issue with archaeology and battle pet messages.
1.8.2b:
- Further optimizing the item quantity message issue that results in a silent failure and error message. This is a temporary measure until I change how messages are matched. The issue is caused by items with "x" in the name and the patterns will assume what follows is the quanity number (but it's not) and therefore this error occurs, but it shouldn't with the hack in place.
1.8.2:
- Fixed issue with looting items containing "x" at the end of the item name, apparently I forgot to handle rolled items so this patch handles avoiding getting the built-in error in the chat from MiniLoot.
- Fixed issue that prevented you from specifying other frames than ChatFrame1 as output...
Description:
--------------------
Very simple addon that reduces loot spam by replacing how messages are shown with a more minimalistic fashion.
Features
Filters - You can hide reputation, loot, honor, experience, money and currency+archaeology messages. You can hide all junk loot, or you can specify a minimum item quality that you or your party has to loot in order to show it, meaning you can hide all items that are common or lower, that your party loots, but show all items that you loot, and vice versa.
Roll - You can hide roll decisions, or specifically hide roll decisions only in LFR. You can also do this with the roll summary and even force the items that are rolled for to be shown as icons or plain text.
Timer - You can modify and specify the delays, how long the addon waits for looting to end, after combat ends, e.g. There is more information on this in-game.
Extra - One button click creates a loot frame (old school, you can keep it around in case you really need to check the normal log). Mouseover links show the tooltip without having to click. Show amount of items in your bags in addition to the looted item (ideal for farming). Color names by class.
So what really is this about?
You can specify where the messages are shown, what messages are ignored and completely hidden, you can show/hide roll decisions and summary, you can hide all gray items from showing at all, and you can tweak the throttle settings. In addition all quest starting items will have a distinct red border in the chat, so it's easy to see those quest items when leveling, especially if auto-loot is on and you don't pay attention!
Is there a catch?
Yes, unfortunately chances are that other languages are not working since I only play on the English client. There has been problems with Russian locale and I had to in addition to using global variables to handle extracting data from the loot mes...