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PitBull4 (v4.0.0-beta34)

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Change Log:
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tag v4.0.0-beta34
af1effad80823b9dc28005f300123467d13065b3
Shefki
2012-08-30 17:03:57 -0700

Tagging as v4.0.0-beta34

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Shefki:
- Fix background on the BurningEmbers module when set to vertical.
- Fix the background on the HolyPower module when set to vertical.
- Fix two typos. One leaked a global variable. Both prevented LuaTexts from knowing if a spell was interruptible or not.
- Fix a leak of the global variable _ in Portrait module, which also breaks the Glyph UI due to a Blizzard bug.
Only occured when class was the portrait type or fallback type.
- Fix a typo that leaked a global variable and that actually broke the OnUpdate throttling for the Aura module.
- Fix leak of player_in_group variable into global namespace.
Another case of me testing and forgetting to put back to local after
modifying for 5.0.
- Fix master_looter_guid leaking into the global namespace.
I removed the local while testing this and I forgot to put it back when
I finished updating the module for 5.0.
- Add Rapid Teleportation to Mage self buffs.


tag v4.0.0-beta33
0965cf57113c67a3a8bc0838e1603080d0167f94
Shefki
2012-08-29 15:47:08 -0700

Tagging as v4.0.0-beta33

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Shefki:
- Workaround a bug in the SecureGroupHeaders where anchors are not set properly. Shows up as frames being sized incorrectly, may be seen when switching between configurations or profiles with different growth directions.
Problem here is that SecureGroupHeaders configureChildren function does
not ClearallPoints on frames that exist and are in use. So changing the
growth direction of a used frame breaks the children.
- Update HideBlizzard module for 5.0.4 (only would have created problems if you were toggling them on and off without reloading).
Removed some support for pre 4.3 WoW.


tag v4.0.0-beta32
bccacb29309d6bebb8b...

Description:
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PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
Documentation is written before functions
Much easier for third-party extensions.
Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.

Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.

CPU Efficiency will be taken much more seriously.
It uses Ace3 instead of Rock.


FAQ: http://www.wowace.com/addons/pitbull4/pages/faq/.

Guide: http://www.wowace.com/addons/pitbull4/pages/guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbull4/localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552

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