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TradeSkillInfo (2.2.7)

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Change Log:
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r534 | ethancentaurai | 2013-02-21 13:08:26 +0000 (Thu, 21 Feb 2013) | 1 line
Changed paths:
A /tags/v2.2.7 (from /trunk:533)

Creating tag v2.2.7
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r533 | ethancentaurai | 2013-02-16 10:25:13 +0000 (Sat, 16 Feb 2013) | 2 lines
Changed paths:
M /trunk/TradeskillInfoUI/TradeskillInfoUI.lua

Trim excess whitespace from search input.
Educated guess at fixing Ticket 60.
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r532 | ethancentaurai | 2013-02-10 09:35:53 +0000 (Sun, 10 Feb 2013) | 1 line
Changed paths:
M /trunk/TradeskillInfo.lua

Turn the dataminer off as it can return false positives due to caching issues.
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r531 | ethancentaurai | 2013-02-07 11:51:55 +0000 (Thu, 07 Feb 2013) | 1 line
Changed paths:
M /trunk/TradeskillInfo.lua

Attempting to fix a rare oddity where the "new data found" messages would print even though no new data was actually found.
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r530 | ethancentaurai | 2013-02-07 10:50:42 +0000 (Thu, 07 Feb 2013) | 1 line
Changed paths:
M /trunk/Data/Professions/Leatherworking.lua
M /trunk/Data/Professions/Tailoring.lua

Added some more missing Vicious PvP gear recipes. Thanks goes to "coani" on Curse for the report.
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r529 | ethancentaurai | 2013-02-07 09:56:48 +0000 (Thu, 07 Feb 2013) | 1 line
Changed paths:
M /trunk/Data/Professions/Tailoring.lua
M /trunk/Data/SpecialCases.lua

Tailoring: Fix incorrect Imperial Silk recipe information.
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r528 | ethancentaurai | 2013-02-06 17:26:02 +0000 (Wed, 06 Feb 2013) | 1 line
Changed paths:
M /trunk/Dat...

Description:
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TradeskillInfo is an addon that gives you all the information that you need about tradeskills - including the ones that your character cannot craft.

It can add the following information to the tooltip of an item:

What tradeskills it is used in, and how many different recipes for that tradeskill it is used in.
Show you where the item comes from. Vendor, dropped, disenchanted or crafted.
Show who of your chars can use the item.


It can add the following information to the tooltip for recipes and crafted items:

If any of your chars knows it already.
If any of your chars can learn it now.
If any of your chars will be able to learn it later.
Where it comes from. Vendor bought, quested, dropped or crafted.


In the tradeskill craft window it will show:

At what skill levels the recipe will shift to a different difficulty level. 120/80/60/40 would mean it's learnable at 40, it will be yellow at 60, green at 80 and grey at 120.
The cost of the combine (auctioneer or vendor prices), how much the result sells for to a vendor and the profit/loss.


TradeskillInfo also has it's own UI. It is opened with "/tsi menu" or by binding a key to it in the keybindings menu.

QuickSearch an item in the inventory will open the UI and show all recipes that use that item. QuickSearch key-mouse combination is configurable. Defaults to Shift-RightClick.

RightClicking an reagent icon in the TradeskillInfoUI with the AuctionFrame open will do a search for that reagent in the auction house.

Shift-Click on the recipe name in the list (to the left) with the chatbox open will paste the complete recipe there. (To tell your guildies whats needed to make that uber item)

In the UI you can browse all tradeskills in the game.

Filter what tradeskills to show
Filter what recipes to show

Player known
Player learnable
Player will be able to learn...

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