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LootCouncil_Lite (2.4)

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Change Log:
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v2.4:
- Fixed an issue where the raid leader could not start sessions, but a raid assistant could.

v2.3:
- Updated for 5.0.5

v2.2:
- Updated for 4.2

v2.1c:
- Updated for 4.1

v2.1b:
- Added /lc reset command to reset the position of the main frame.

v2.1a:
- Fixed a very rare bug in which the 2nd item wouldn't always update properly on client side.

v2.1:
- Completely restructured several item requests from the server to always assume that the server will return null.
- Activated XLoot and Master Looter Integration.

v2.000:
- Updated for the 4.0 UI Framework.

v1.011:
- MAJOR FIXES
- Found a major source of "randomly not working" and fixed it. Council list should now ALWAYS be working.
- Added a council test frame to use before the raid. Type /lc test to use!

v1.010:
- Fixed an error in the new spec detection system. Line 840 errors should now be gone.

v1.009:
- Set framework for localization.
- Added frFR and ruRU localization (Thanks Rosalyne and simply !)

v1.008:
- Fixed a major error causing some intense issues for cross-language compatibility. It's now compatible when council members are using multiple languages for item links.

v1.007c:
- Fixed an error embedding some of the ace libraries.

v1.007b:
- Got rid of an annoying chat-frame debug message that hadn't been hidden when you were the master looter.
- Added a small refresh for XLoot to prevent a reported error.

v1.007:
- Added new option to skip the "confirm ending session" message. By default, you will still see the message.
- Added new master looter options. Integrates with XLoot, Butsu, and the Default UI.
- When the Master Looter Integration option is enabled, you will see Loot Council options on the Master Loot drop down.
- When the Master Looter Integration option is enabled, a new "Award" button will appear on the Main Frame when selecting a player with the loot window open.
- Fixed a bug that caused the scale to reset every time the wind...

Description:
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Loot Council is a new mod designed to help loot councils with a solid voting interface. Whenever a raid assistant or guild leader starts a loot council session for a specific item, members can either whisper their current item to the initiator, link in officer chat, link in guild chat, or link in raid chat. The mod will process the item and display it in an easy to use table. Officers can then vote for or against various members and see how other officers have voted.

The primary goal of Loot Council is to have it customizable to fit your guild's needs. You can control votes being private/public. You can have officers only be able to cast one vote or multiple. You can control which chat channels detect messages. You can allow or disallow officers to vote for themselves. You can set up which ranks are part of the council.

I love feedback and take it very seriously! Many features have been implemented 3-4 days after being requested! So please, leave feedback and report bugs. I'll try to get to them all as best I can.


Demo Video / Tutorial:
http://www.youtube.com/watch?v=UJ5ysv8F3X4


Vote Modes:
You can mix and match the vote modes to fit your council's needs!
Private Vote Mode: All votes cast are private and cannot be seen by other council members.
Single Vote Mode: All council members are restricted to one vote per person.
Spec Detection Mode: Whenever someone links an item, you can detect the key phrases "main", "off", or "special". If someone says "MAINSPEC," it'll see the phrase "MAIN" and flag it as main spec.
Restrict Self Voting: Prevent council members from voting on themselves.


Commands:
- /lc - Shows all commands
- /lc start (itemlink) - Starts a loot council session for the linked item.
- /lc end - Attempts to end/abort the current loot council session.
- /lc show - Shows the main loot council window
- /lc hide - Hides the main loot council windo...

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