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PitBull4 (v4.0.0-beta47)

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Change Log:
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tag v4.0.0-beta47
2e6fb3d451674772d0f5ae44654ae77c63caca1f
Shefki
2013-09-10 17:36:49 -0700

Tagging as v4.0.0-beta47

--------------------

Shefki:
- Bump TOC for 5.4
Kevin Ballard:
- Disable ComboPoints module when appropriate
Hide the combo point indicator for any toon that isn't either a rogue,
or a druid in cat form.

If the user has 1+ combo points for some reason (e.g. Malygos fight
vehicles) when their class doesn't use them, show the indicator
regardless.
Shefki:
- Removed disabled entry in Highlight module options setup that does nothing.
Benjamin Staneck:
- cache player level before OnEnable()
- fixes for running embedded modules

tag v4.0.0-beta46
09cb6e05a89d375ccc33ecde3a37a55066af0772
Shefki
2013-07-21 23:58:31 -0700

Tagging as v4.0.0-beta46

--------------------

Shefki:
- Fix a long standing bug in ComboPoints where the icons changed size based on other settings. Without the new support for a background this never showed up except in vertical mode, however in vertical mode the icons would get smaller as more points were earned. With the new background horizontal mode icons would be smaller when the background was enabled.
Players using vertical mode may need to adjust the size of the
ComboPoints smaller, now that the bug has been fixed and the icons are
displaying at the configured size.
- Fix issue with Eridius' patch that breaks vertical mode without backgrounds.
- Apply Eridius' background for Combo Points patch.
- Missed adding BattlePet to the embeded modules list.
- Fix missing modules from the embedded module list.
- Fix the PvPIcon module when used with an unaligned Pandaren. This was breaking config mode for those characters.
Benjamin Staneck:
- lets let the checkout copy load modules, too.
Shefki:
- Revert "apply combopoint patch by Eridius (ticket 1046)" See my...

Description:
--------------------
PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
Documentation is written before functions
Much easier for third-party extensions.
Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.

Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.

CPU Efficiency will be taken much more seriously.
It uses Ace3 instead of Rock.


FAQ: http://www.wowace.com/addons/pitbull4/pages/faq/.

Guide: http://www.wowace.com/addons/pitbull4/pages/guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbull4/localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552

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