Change Log:
--------------------
*3.03.32 (19-NOV-2013)*
* fixed - some techniques were showing as unuseable because their tooltips were formatted differently to patterns and recipes
* changed - tooltip item counts should use less cpu (less impact on framerate)
* fixed - removed the blue glow from the bar numbers in edit mode
* changed - (via keybinding only) druid bear/cat/travel/moonkin forms are now cancelled before attempting to mount (aquatic and flight forms are never cancelled as they are usually faster or same speed)
* changed - (via keybinding only) shaman and warlock non humanoid forms are now cancelled before attempting to mount
* fixed - timeless items (the "unopened" versions) are now be under the same category as the "opened" versions - equipable items (bind to account)
*3.03.31 (11-AUG-2013)*
* changed - toc set to 50400
* fixed - at load time hide the new item texture blizzard added to items in this patch (will sort out if this can be used properly later)
*3.03.30 (26-AUG-2013)*
* changed - in combat threading
* added - config > display > bug fixes > incombat yielding - to allow for user customisation of the deliberate delays to building a bag when opening for the first time in combat
* fixed - displayed item level values should now include any item upgrade levels
* fixed - location frame will be displayed above all others when opened
* changed - restack will no longer start if you are in combat
* fixed - initial frame level for items to ensure they are on top of the bars
*3.03.29 (10-AUG-2013)*
* changed - pet scanning functions
*3.03.28 (22-MAY-2013)*
* changed - toc set to 50300
* changed - pet sorting (item type) now uses the type name and not the number
* changed - rule function pettype( ) now also accepts the (client localised) type name
* fixed - issue with debug info for non wild battle pets
* updated - companion item/critter data
* changed - LibDialog from curse download is now souced from pkgmeta file
* fixed - issue...
Description:
--------------------
PLEASE BACKUP YOUR SAVED VARIABLES FILE WHEN MAKING MAJOR UPGRADES OR IF USING A BETA VERSION SO YOU CAN REVERT IF REQUIRED. IT'S GOOD PRACTICE IN CASE SOMETHING GOES WRONG ANYWAY
NOTE: as of 3.02.36 both sorting and rules have changed, your sorting wont sort and your rules are probably broken - this is not a bug, it's intentional.
to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting
to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction
the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ
the wiki is here http://code.google.com/p/arkinventory/w/list
ArkInventory (AI or ARKINV) is an inventory mod that was based off EngInventory when the BtS 2.0.0 patch came out and I needed a working replacement.
AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
* unlimited number of bars (there are practical limits though before your screen becomes full)
* assign items to a category of your choice (overrides the default assignment)
* assign categorie...
--------------------
*3.03.32 (19-NOV-2013)*
* fixed - some techniques were showing as unuseable because their tooltips were formatted differently to patterns and recipes
* changed - tooltip item counts should use less cpu (less impact on framerate)
* fixed - removed the blue glow from the bar numbers in edit mode
* changed - (via keybinding only) druid bear/cat/travel/moonkin forms are now cancelled before attempting to mount (aquatic and flight forms are never cancelled as they are usually faster or same speed)
* changed - (via keybinding only) shaman and warlock non humanoid forms are now cancelled before attempting to mount
* fixed - timeless items (the "unopened" versions) are now be under the same category as the "opened" versions - equipable items (bind to account)
*3.03.31 (11-AUG-2013)*
* changed - toc set to 50400
* fixed - at load time hide the new item texture blizzard added to items in this patch (will sort out if this can be used properly later)
*3.03.30 (26-AUG-2013)*
* changed - in combat threading
* added - config > display > bug fixes > incombat yielding - to allow for user customisation of the deliberate delays to building a bag when opening for the first time in combat
* fixed - displayed item level values should now include any item upgrade levels
* fixed - location frame will be displayed above all others when opened
* changed - restack will no longer start if you are in combat
* fixed - initial frame level for items to ensure they are on top of the bars
*3.03.29 (10-AUG-2013)*
* changed - pet scanning functions
*3.03.28 (22-MAY-2013)*
* changed - toc set to 50300
* changed - pet sorting (item type) now uses the type name and not the number
* changed - rule function pettype( ) now also accepts the (client localised) type name
* fixed - issue with debug info for non wild battle pets
* updated - companion item/critter data
* changed - LibDialog from curse download is now souced from pkgmeta file
* fixed - issue...
Description:
--------------------
PLEASE BACKUP YOUR SAVED VARIABLES FILE WHEN MAKING MAJOR UPGRADES OR IF USING A BETA VERSION SO YOU CAN REVERT IF REQUIRED. IT'S GOOD PRACTICE IN CASE SOMETHING GOES WRONG ANYWAY
NOTE: as of 3.02.36 both sorting and rules have changed, your sorting wont sort and your rules are probably broken - this is not a bug, it's intentional.
to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting
to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction
the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ
the wiki is here http://code.google.com/p/arkinventory/w/list
ArkInventory (AI or ARKINV) is an inventory mod that was based off EngInventory when the BtS 2.0.0 patch came out and I needed a working replacement.
AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
* unlimited number of bars (there are practical limits though before your screen becomes full)
* assign items to a category of your choice (overrides the default assignment)
* assign categorie...