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m_ActionBars (5.1.3)

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Change Log:
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====== v. 5.1 rev 3 ======
m_ActionBars: added button_size value for exit vehicle button to cfg.lua (only for user-placed buttons)
m_ActionBars: adjusted default user_placed position for exit vehicle button
m_ActionBars: fixed missing micro buttons
m_ActionBars: updated state driver for override bar (should fix galakras problem)

====== v. 5.1 rev 2 ======
m_ActionBars: re-implemented script that enables 4 additional action bars by default
m_ActionBars: force action bars grid to always be visible
m_ActionBars: fixed styling for flyout buttons with more than 6 buttons

====== v. 5.1 rev 1 ======
m_ActionBars: .toc bump for 5.3
m_ActionBars: .cfg structure updated
m_ActionBars: exit vehicle button when docked will always have its position locked by last available Bar1 button
m_ActionBars: PARTY/RAID events replaced with new GROUP_ROSTER_UPDATE event to properly handle mark bars
m_ActionBars: removed couple config values from RaidMark and WorldMarker bars
m_ActionBars: fixed the issue with bars not disappearing properly during a pet battle
m_ActionBars: raid mark bar will be shown in party group even if you are not a leader

====== v. 5.0 rev 3 ======
m_ActionBars: added macro conditions to the OverrideBar frame (to fix some bars issues in DMF quests)
m_ActionBars: removed holy power coloring for Templar's Verdict in RangeCheck module (tullaRange update)
m_ActionBars: adjusted visibility conditions for raid mark bar
m_ActionBars: fixed new action bars texture names (to hide)
m_ActionBars: added possess bar (swaps with stance bar)
m_ActionBars: added styling for possess bar
m_ActionBars: reworked how the main bar works
m_ActionBars: propperly implemented OverrideBar
m_ActionBars: fixed taint issues with extra action bar (bar6)
m_ActionBars: updated raid / world mark bars spawning logic
m_ActionBars: code refactoring cfg.lua MUST BE UPDATED
m_ActionBars: removed depricated frames, updated styling function, fixed ho...

Description:
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m_ActionBars or monoActionBars


IMPORTANT: if you update to version 4.x from 3.x and older, you must update cfg.lua because it was redesigned.


About

Originally inspired by zork's amazing work with rActionBarStyler and rActionButtonStyler.
m_ActionBars is a very flexible lightweight add-on that handles your action bars.
This add-on is making use of default blizzard's action bars
This add-on aimed mainly for people with at least some experience in using lua-configured add-ons as all settings located in cfg.lua.


Key features

no GUI;
allows user to use up to 6 action bars (5 default + 1 extra action bar);
removes all the default action bars textures;
supports vehicle, totem, pet, stance and shapeshift bars;
built in totem timers functionality and ability to remove totems by right-clicking them;
custom exit vehicle button position;
styles action buttons' borders;
out of range/mana coloring;
allows player to choose the orientation and amount of rows for each bar;
grants the ability to set custom position, size and spacing between the buttons;
allows user to set number of visible buttons for each bar;
the ButtonsStyler module allows to hide/show hotkeys, macro names, item count numbers, and also to set custom font for each of those text fields.
key-bindings shortcuts;
built in HoverBind functionality (/kb to enter bindings mode) that also works directly from spell book and macros menu;
supports MicroMenu bar;
option to show bars only in combat;
2 special bars for raid marks and world marker flares;
option to control bars' opacity;


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