oUF LS is oUF-based PVE-oriented layout.
oUF LS not only replaces blizzard unit frames, but also reskins buttons, action bars, minimap, etc and provides some extra features.
KEY FEATURE
Player frame is split into THREE parts: right one represents mana/rage/focus/energy, central one health and left one class resources, i.e. paladins holy power. (C screens...)
SUPPORTED FRAMES
Player, Pet, Target, Target of Target, Focus, Target of Focus, Party (w/o pets and targets) and Bosses.
SUPPORTED RESOURCES AND CORE ABILITIES
DK Runes
Warlock - Demonic Fury, Burning Embers, Soul Shards
Priest - Shadow Orbs
Monk Chi
Paladin - Holy Power
Shaman - Totems
Druid (Owl) - Lunar/Solar Energy
Rogue/Druid (Cat) Combo Points
For better understanding, c screenies, yeah.
ADDITIONAL FEATURES
Actionbars, micromenu and buttons. Everything is customized.
Infobars. They provide some basic info about players locations, fps, memory usage, bags, mail and clock.
Combat feedback for player frame. Simple, but stylish :D
Added a lock/unlock position feature to quest trackers drop-down menu. Allows dragging quest tracker to some other place on your screen. (U saw screens, eh?)
IMPORTANT
I'm using GitHub version of oUF, although WI's version should work fine, u'd better visit haste's page, hit Download ZIP button and get oUF.
CONFIG
Almost none for now.
Few features can be configured via blizzard's interface options panel:
Buffs and Debuffs tab. All the options work.
Status Text tab. U can set status text to be displayed as numbers or percents, but not both.
FEATURE REQUESTS
Feel free to write feedback/ideas on how to improve some class-specific features, because I only play as PvE mage. For example, vengeance for tanks or druid mana bar. Especially boomkins :( Im really concerned about eclipse bar.
However, keep in mind that I'm not going to implement any major features, as a replacement for other BIG addons, only minor additions/changes/improvements, I want my interface to be as lightweight as possible.
I will never add raid frames, I prefer using default ones, but you can use awesome Grid.
No debuff filtering system for now. I, as a mage, don't need it, and it's really time-consuming to code it.
PLANS FOR THE FUTURE
Improve overall user experience.
Some of textures will be redrawn and/or optimized, its a time-consuming process and I need some inspiration for doing this.
Lower memory consumption. Currently it occupies about ~400KB, more while in combat. Damn, memory leaks!
Ingame config. This one is an extreeeemly long-term goal.
NOTES
Do not redistribute this layout.
BUGS
If u find a bug, please report to Issue Tracker on my GitHub page.
CREDITS
Credits go to zork, Phanx, haste, p3lim and blizzards artist, who drew default minimap texture!
oUF LS not only replaces blizzard unit frames, but also reskins buttons, action bars, minimap, etc and provides some extra features.
KEY FEATURE
Player frame is split into THREE parts: right one represents mana/rage/focus/energy, central one health and left one class resources, i.e. paladins holy power. (C screens...)
SUPPORTED FRAMES
Player, Pet, Target, Target of Target, Focus, Target of Focus, Party (w/o pets and targets) and Bosses.
SUPPORTED RESOURCES AND CORE ABILITIES
DK Runes
Warlock - Demonic Fury, Burning Embers, Soul Shards
Priest - Shadow Orbs
Monk Chi
Paladin - Holy Power
Shaman - Totems
Druid (Owl) - Lunar/Solar Energy
Rogue/Druid (Cat) Combo Points
For better understanding, c screenies, yeah.
ADDITIONAL FEATURES
Actionbars, micromenu and buttons. Everything is customized.
Infobars. They provide some basic info about players locations, fps, memory usage, bags, mail and clock.
Combat feedback for player frame. Simple, but stylish :D
Added a lock/unlock position feature to quest trackers drop-down menu. Allows dragging quest tracker to some other place on your screen. (U saw screens, eh?)
IMPORTANT
I'm using GitHub version of oUF, although WI's version should work fine, u'd better visit haste's page, hit Download ZIP button and get oUF.
CONFIG
Almost none for now.
Few features can be configured via blizzard's interface options panel:
Buffs and Debuffs tab. All the options work.
Status Text tab. U can set status text to be displayed as numbers or percents, but not both.
FEATURE REQUESTS
Feel free to write feedback/ideas on how to improve some class-specific features, because I only play as PvE mage. For example, vengeance for tanks or druid mana bar. Especially boomkins :( Im really concerned about eclipse bar.
However, keep in mind that I'm not going to implement any major features, as a replacement for other BIG addons, only minor additions/changes/improvements, I want my interface to be as lightweight as possible.
I will never add raid frames, I prefer using default ones, but you can use awesome Grid.
No debuff filtering system for now. I, as a mage, don't need it, and it's really time-consuming to code it.
PLANS FOR THE FUTURE
Improve overall user experience.
Some of textures will be redrawn and/or optimized, its a time-consuming process and I need some inspiration for doing this.
Lower memory consumption. Currently it occupies about ~400KB, more while in combat. Damn, memory leaks!
Ingame config. This one is an extreeeemly long-term goal.
NOTES
Do not redistribute this layout.
BUGS
If u find a bug, please report to Issue Tracker on my GitHub page.
CREDITS
Credits go to zork, Phanx, haste, p3lim and blizzards artist, who drew default minimap texture!