Change Log:
--------------------
v3.8.2
- Add optional sound notifications when entering range sections
- Make the default profile a shared "Default"
- Auto-lock frames when first entering combat
v3.7.6
- Bug fixes
v3.7.1
- added CONFIGMODE (OneButtonConfig) support
- added a new range section
- added option to use section colors as background
- added option to override the numeric range display with static text for sections
- added option to copy current section settings to all other active units
- hide the tooltip while moving
- made the configuration a separate load-on-demand addon to save memory
v3.5.0
- Added support for mouseover unit
v3.4.1
- Added option to hide the background when no valid target is selected
- disabled interact-distance based checks when spell/item based checks are available
v3.3
- Updated for wow version 3.1
v3.2
- Removed the checkVisibility option (it's not that useful now with the new ranges)
- Localization updates
- Fix melee range for Druids
v3.1-beta7
- Added background (backdrop and border) configuration
v3.1-beta3
- Update for 3.0.2 WoW patch
- Added support for displaying range to Focus and Pet (and of course the player's target)
- New IsItemInRange() based checks, much better granuality
- Nicer config dialog
- Optional minimap icon (needs LibDBIcon-1.0)
- Configurable colors for ranges
r68000
- fixed a (mostly theoretical) issue with font setting
- fixed a problem with the profile management functions
- added configurable suffix settings
- added out-of-range color setting
- isler added some cosmos integration
r67546
- just a minor update to enable the profile management.
r67422
- converted to Ace3 framework. Settings are lost due to AceDB-2.0 -> AceDB-3.0 change, sorry about that.
r45971:
- use Arcane Intellect instead...
Description:
--------------------
Description:
RangeDisplay is a simple range display addon. It is using spell range, item range and interact-distance based checks to determine the approximate range to your current target, pet, focus or mouseover unit (if enabled). The mouseover unit display can be anchored to mouse, or placed at a fixed position. As of v3.4.1 interact-distance based checks are only used if the other two are unavaliable due to the strange way interact-distance checks work causing strange results with some mobs.
RangeDisplay is a front-end to LibRangeCheck-2.0, a library addon to
calculate the range estimates. DogTag also supports LibRangeCheck via
the tag, thus you can get range display in addons using DogTag
to build texts, like PitBull (unit frames) and CowTip (tooltip).
Note: RangeDisplay can only check for some specific distances, thus determining
a minimum and maximum range to the target. Some of these ranges are rather
large, so the range update may be slow, as it takes time to cover a bigger
distance. Unfortunately there is no way (that I know of) of providing higher
resolution for range estimates.
Options:
/rangedisplay locked
Toggle the locked state of RangeDisplay frame.
While unlocked, you can drag it to a position you like with the left mouse button and open its config menu by right-clicking on the frame.
While it is locked, you can click-thru the display.
/rangedisplay
Open the config GUI.
Install instructions:
NOTES:
After installing, RangeDisplay will be enabled by default, and unlocked, so you'll see a semi-transparent rectangle in the center of your UI that you can drag to a position you like. After finding a good place for it you should lock the frame with /rangedisplay locked, so that it won't eat your mouse clicks (note: the enemyOnly option on...
--------------------
v3.8.2
- Add optional sound notifications when entering range sections
- Make the default profile a shared "Default"
- Auto-lock frames when first entering combat
v3.7.6
- Bug fixes
v3.7.1
- added CONFIGMODE (OneButtonConfig) support
- added a new range section
- added option to use section colors as background
- added option to override the numeric range display with static text for sections
- added option to copy current section settings to all other active units
- hide the tooltip while moving
- made the configuration a separate load-on-demand addon to save memory
v3.5.0
- Added support for mouseover unit
v3.4.1
- Added option to hide the background when no valid target is selected
- disabled interact-distance based checks when spell/item based checks are available
v3.3
- Updated for wow version 3.1
v3.2
- Removed the checkVisibility option (it's not that useful now with the new ranges)
- Localization updates
- Fix melee range for Druids
v3.1-beta7
- Added background (backdrop and border) configuration
v3.1-beta3
- Update for 3.0.2 WoW patch
- Added support for displaying range to Focus and Pet (and of course the player's target)
- New IsItemInRange() based checks, much better granuality
- Nicer config dialog
- Optional minimap icon (needs LibDBIcon-1.0)
- Configurable colors for ranges
r68000
- fixed a (mostly theoretical) issue with font setting
- fixed a problem with the profile management functions
- added configurable suffix settings
- added out-of-range color setting
- isler added some cosmos integration
r67546
- just a minor update to enable the profile management.
r67422
- converted to Ace3 framework. Settings are lost due to AceDB-2.0 -> AceDB-3.0 change, sorry about that.
r45971:
- use Arcane Intellect instead...
Description:
--------------------
Description:
RangeDisplay is a simple range display addon. It is using spell range, item range and interact-distance based checks to determine the approximate range to your current target, pet, focus or mouseover unit (if enabled). The mouseover unit display can be anchored to mouse, or placed at a fixed position. As of v3.4.1 interact-distance based checks are only used if the other two are unavaliable due to the strange way interact-distance checks work causing strange results with some mobs.
RangeDisplay is a front-end to LibRangeCheck-2.0, a library addon to
calculate the range estimates. DogTag also supports LibRangeCheck via
the tag, thus you can get range display in addons using DogTag
to build texts, like PitBull (unit frames) and CowTip (tooltip).
Note: RangeDisplay can only check for some specific distances, thus determining
a minimum and maximum range to the target. Some of these ranges are rather
large, so the range update may be slow, as it takes time to cover a bigger
distance. Unfortunately there is no way (that I know of) of providing higher
resolution for range estimates.
Options:
/rangedisplay locked
Toggle the locked state of RangeDisplay frame.
While unlocked, you can drag it to a position you like with the left mouse button and open its config menu by right-clicking on the frame.
While it is locked, you can click-thru the display.
/rangedisplay
Open the config GUI.
Install instructions:
NOTES:
After installing, RangeDisplay will be enabled by default, and unlocked, so you'll see a semi-transparent rectangle in the center of your UI that you can drag to a position you like. After finding a good place for it you should lock the frame with /rangedisplay locked, so that it won't eat your mouse clicks (note: the enemyOnly option on...