Change Log:
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01/18/2014 2.2.2 ESC system switched from UISpecialFrames to propagated keys, "Current Battle Pets" header will show last loaded team (if current pets are still last loaded team), teams can be renamed, hitting a letter over teams will jump to a team that begins with that letter, new toggle auto load binding
01/10/2014 2.2.1 changed 'frame' to 'rematch' in RematchSharedDropDown CreateFrame
01/10/2014 2.2.0 code restructured, UI/ESCable system reworked, saved pet section collapses, Lock Drawer option, esc clears selected team, auto-show/load will not dismiss the window if it was up already, 'Use Leveling Pet' added to right-click menu of current pets that can't level, save button is 'Save As' when it will ask for a name, help button and help plates
12/14/2013 2.1.5a Fix for ability icons made too big from today's update oops
12/14/2013 2.1.5 'Add to Leveling Queue' option added for journal pet menus to send to end of queue, removed 5.4.1 taint bug fix, queue only processes when out of combat/pet battle
12/06/2013 2.1.4 auto upgrade (aka best of species) option added
11/29/2013 2.1.3 leveling queue system, right-click menus added to journal current pets and leveling pets, level displayed on current pets under 25
11/07/2013 2.1.2 confirmation on save/import/receive over existing teams, confirmation on delete, option to disable confirmations, changed icon of the pullout button, new option: Auto Load->On Mouseover to auto load teams on mouseover instead of target
11/04/2013 2.1.1 caged pets replaced by their species in saved teams, fix for auto load preventing opening window, petsNeedLoading will take leveling pets into account
11/03/2013 2.1.0 removed lock system, replaced with leveling slot system; pet journal onshow HookScript instead of SetScript; removed requirement for selected team to be scrolled in to save/delete; saveAs will allow saving over a team with same name
10/29/2013 2.0.10 fix for taint issue with microbuttons: setfenv onshow to empty UpdateMic...
Description:
--------------------
Rematch is an addon to help store, recall and share battle pet teams.
Its primary purpose is to store and recall battle pets for targets. For instance:
When you target Aki the Chosen, bring up the Rematch window and hit Save, it will record under her name the pets you have out.
When you return to Aki another day, you can target her, bring up the window and hit Load to bring those pets back.
New in 2.2.2
Current pets titled after the team they loaded from (unless any pets/abilities swapped).
New Rename button in pullout drawer to rename teams.
New option Jump To Team: when the mouse is over team list, hitting a key will jump to the next team that begins with that letter.
ESCape key behavior streamlined.
New binding to toggle Auto Load on/off.
How to Use
You can summon the Rematch window a few ways:
Set a key binding in the default key binding interface.
Use the /rematch command.
Have 'Auto Show' checked in options and target something for which you have a saved team that's not already loaded.
As mentioned at the top, this addon's primary purpose is to save for targets. Target an NPC, click Save, and a team is saved for that target.
If you don't have an NPC targeted, 'Save' will turn to 'Save As' and if clicked it will ask for a name for the team.
If you name a team the same as a player, it will react to that player just like an NPC.
You can bring up a list of teams you've saved by clicking the pullout button at the bottom.
Leveling Pets
Thanks to suggestions from Behub, Aloek and others, Rematch has a robust system to make leveling pets easy.
In the pullout drawer there is a leveling slot with a shiny gold border. Within this slot you can build a queue of pets you want to level. Drag a pet to...
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01/18/2014 2.2.2 ESC system switched from UISpecialFrames to propagated keys, "Current Battle Pets" header will show last loaded team (if current pets are still last loaded team), teams can be renamed, hitting a letter over teams will jump to a team that begins with that letter, new toggle auto load binding
01/10/2014 2.2.1 changed 'frame' to 'rematch' in RematchSharedDropDown CreateFrame
01/10/2014 2.2.0 code restructured, UI/ESCable system reworked, saved pet section collapses, Lock Drawer option, esc clears selected team, auto-show/load will not dismiss the window if it was up already, 'Use Leveling Pet' added to right-click menu of current pets that can't level, save button is 'Save As' when it will ask for a name, help button and help plates
12/14/2013 2.1.5a Fix for ability icons made too big from today's update oops
12/14/2013 2.1.5 'Add to Leveling Queue' option added for journal pet menus to send to end of queue, removed 5.4.1 taint bug fix, queue only processes when out of combat/pet battle
12/06/2013 2.1.4 auto upgrade (aka best of species) option added
11/29/2013 2.1.3 leveling queue system, right-click menus added to journal current pets and leveling pets, level displayed on current pets under 25
11/07/2013 2.1.2 confirmation on save/import/receive over existing teams, confirmation on delete, option to disable confirmations, changed icon of the pullout button, new option: Auto Load->On Mouseover to auto load teams on mouseover instead of target
11/04/2013 2.1.1 caged pets replaced by their species in saved teams, fix for auto load preventing opening window, petsNeedLoading will take leveling pets into account
11/03/2013 2.1.0 removed lock system, replaced with leveling slot system; pet journal onshow HookScript instead of SetScript; removed requirement for selected team to be scrolled in to save/delete; saveAs will allow saving over a team with same name
10/29/2013 2.0.10 fix for taint issue with microbuttons: setfenv onshow to empty UpdateMic...
Description:
--------------------
Rematch is an addon to help store, recall and share battle pet teams.
Its primary purpose is to store and recall battle pets for targets. For instance:
When you target Aki the Chosen, bring up the Rematch window and hit Save, it will record under her name the pets you have out.
When you return to Aki another day, you can target her, bring up the window and hit Load to bring those pets back.
New in 2.2.2
Current pets titled after the team they loaded from (unless any pets/abilities swapped).
New Rename button in pullout drawer to rename teams.
New option Jump To Team: when the mouse is over team list, hitting a key will jump to the next team that begins with that letter.
ESCape key behavior streamlined.
New binding to toggle Auto Load on/off.
How to Use
You can summon the Rematch window a few ways:
Set a key binding in the default key binding interface.
Use the /rematch command.
Have 'Auto Show' checked in options and target something for which you have a saved team that's not already loaded.
As mentioned at the top, this addon's primary purpose is to save for targets. Target an NPC, click Save, and a team is saved for that target.
If you don't have an NPC targeted, 'Save' will turn to 'Save As' and if clicked it will ask for a name for the team.
If you name a team the same as a player, it will react to that player just like an NPC.
You can bring up a list of teams you've saved by clicking the pullout button at the bottom.
Leveling Pets
Thanks to suggestions from Behub, Aloek and others, Rematch has a robust system to make leveling pets easy.
In the pullout drawer there is a leveling slot with a shiny gold border. Within this slot you can build a queue of pets you want to level. Drag a pet to...