Change Log:
--------------------
5.0.29
Improved the coordinates feature (interface menu).
You can now bind the coordinates frame to the world map so that the coordinates only show up when you show the map (the windowed version).
You can also select whether you want the coordinates frame to appear on top of most other frames (such as the world map, bags, talent frame, character frame, etc). This is useful as it allows you more flexibility in placing the coordinates frame. If you want the frame to appear over the world map or minimap, you would enable the option to show on top. However, if you want the coordinates frame placed in a spare bit of screen space, you would probably not enable the option to show on top so that the coordinates frame doesn't block other frames.
As before, the coordinates are only updated and calculated while the coordinates frame is showing. This CPU saving feature has been extended to cover the bind to map option (if bind to map is enabled, coordinates are only calculated while the map and coordinates are showing together).
5.0.28
The map coordinates option has been removed. The movable coordinates frame remains and will not be removed. There are a few reasons why the map coordinates were removed. One reason was efficiency (processing two sets of coordinates). Another was the zone updates (again, seems wasteful and confusing with two sets of coordinates). And another reason was simply that the movable coordinates are far superior and more useful (the map coordinates were released before the movable coordinates)
With the movable coordinates frame enabled and showing, the map will show the current zone automatically as you change zones (or subzones). This is a restriction of the Blizzard API (though some might say it's an improvement). If you want to prevent this behaviour, hide the coordinates frame when you don't need it. You can do th...
Description:
--------------------
An addon for World of Warcraft by Leatrix
8708654What does it do?
Leatrix Plus contains over 100 things which make Wow better. It's modular, fast and efficient.
Here's some of the things that it does.
World Map - reveal unexplored areas, rescale the map, show coordinates, change position and opacity, click quest objectives to see quest details.
Minimap - rescale the minimap, show or hide various features, use the mousewheel to zoom.
Tooltip - add color coding to tooltip elements (such as class color and level color), show target of target, anchor tooltip to the cursor (with offsets), rescale the tooltip, hide the tooltip during combat.
Viewport - Create a viewport consisting of either simple borders or a resized game world.
Frames - Move and rescale a selection of frames, hide certain Blizzard frames (such as the stance bar).
Automation - Lots of automation for party management, blocking, death, repair (with guild funds option), sell grey items, accept and turn-in quests.
Accessibility - Change quest detail text size, mail text size and rescale many frames to make them easier to see.
Convenience - Add controls to the character sheet (such as durability report, volume control and show helm/cloak).
UI Enhancements - Add useful controls to the auction house, prevent bags from opening/closing automatically, save the achievement privacy setting account-wide.
Game Enhancements - Remove raid restrictions, save dungeon roles with your talent spec, show coordinates in a movab...
--------------------
5.0.29
Improved the coordinates feature (interface menu).
You can now bind the coordinates frame to the world map so that the coordinates only show up when you show the map (the windowed version).
You can also select whether you want the coordinates frame to appear on top of most other frames (such as the world map, bags, talent frame, character frame, etc). This is useful as it allows you more flexibility in placing the coordinates frame. If you want the frame to appear over the world map or minimap, you would enable the option to show on top. However, if you want the coordinates frame placed in a spare bit of screen space, you would probably not enable the option to show on top so that the coordinates frame doesn't block other frames.
As before, the coordinates are only updated and calculated while the coordinates frame is showing. This CPU saving feature has been extended to cover the bind to map option (if bind to map is enabled, coordinates are only calculated while the map and coordinates are showing together).
5.0.28
The map coordinates option has been removed. The movable coordinates frame remains and will not be removed. There are a few reasons why the map coordinates were removed. One reason was efficiency (processing two sets of coordinates). Another was the zone updates (again, seems wasteful and confusing with two sets of coordinates). And another reason was simply that the movable coordinates are far superior and more useful (the map coordinates were released before the movable coordinates)
With the movable coordinates frame enabled and showing, the map will show the current zone automatically as you change zones (or subzones). This is a restriction of the Blizzard API (though some might say it's an improvement). If you want to prevent this behaviour, hide the coordinates frame when you don't need it. You can do th...
Description:
--------------------
An addon for World of Warcraft by Leatrix
8708654What does it do?
Leatrix Plus contains over 100 things which make Wow better. It's modular, fast and efficient.
Here's some of the things that it does.
World Map - reveal unexplored areas, rescale the map, show coordinates, change position and opacity, click quest objectives to see quest details.
Minimap - rescale the minimap, show or hide various features, use the mousewheel to zoom.
Tooltip - add color coding to tooltip elements (such as class color and level color), show target of target, anchor tooltip to the cursor (with offsets), rescale the tooltip, hide the tooltip during combat.
Viewport - Create a viewport consisting of either simple borders or a resized game world.
Frames - Move and rescale a selection of frames, hide certain Blizzard frames (such as the stance bar).
Automation - Lots of automation for party management, blocking, death, repair (with guild funds option), sell grey items, accept and turn-in quests.
Accessibility - Change quest detail text size, mail text size and rescale many frames to make them easier to see.
Convenience - Add controls to the character sheet (such as durability report, volume control and show helm/cloak).
UI Enhancements - Add useful controls to the auction house, prevent bags from opening/closing automatically, save the achievement privacy setting account-wide.
Game Enhancements - Remove raid restrictions, save dungeon roles with your talent spec, show coordinates in a movab...