Change Log:
--------------------
v2.08_11-03-2012:
+ Fixed a possible bug with combat fading
+ Moved a few things here or there
- Erroneous code
v2.05_11-02-2012:
+ Upgrade/fixes
v1.02_10-31-2012:
- Debug Code
- JMinimap.toc~
- jMm.lua~
+ House keeping
+ Moved some more things into proper categories.
+ Fixed possible bug when making a frame.
Description:
--------------------
Features include:
A compass shown above the minimap and below the zone text.
Coordinates on the bottom of the minimap.
The date when the time is shown.
Mousewheel enabled zoom in/out.
Movers to move some simple UI frames.
Combat fading.
Fading.
scaling.
Arrow for TomTomLite.
Major Version changes will fire a reset of JMinimap's options.
Optional Dependancies:
TomTomLite
Commands/Help:
Not up to listing ALL the command lines a second time right now.
/jmm or /jmm help - for a list of commands
/jmm unlock - to unlock the movable frames.
/jmm lock - to lock the movable frames and save their positions.
Notes:
Fixed a possible error with combat fade values being used to prevent the frame from showing AFTER combat.
Commands just for fun and testing:
/jmm test print
/jmm test
(Might seriously leave 'em in there, it's fun :D)
Comments, suggestions, and critiquing are welcome.
--------------------
v2.08_11-03-2012:
+ Fixed a possible bug with combat fading
+ Moved a few things here or there
- Erroneous code
v2.05_11-02-2012:
+ Upgrade/fixes
v1.02_10-31-2012:
- Debug Code
- JMinimap.toc~
- jMm.lua~
+ House keeping
+ Moved some more things into proper categories.
+ Fixed possible bug when making a frame.
Description:
--------------------
Features include:
A compass shown above the minimap and below the zone text.
Coordinates on the bottom of the minimap.
The date when the time is shown.
Mousewheel enabled zoom in/out.
Movers to move some simple UI frames.
Combat fading.
Fading.
scaling.
Arrow for TomTomLite.
Major Version changes will fire a reset of JMinimap's options.
Optional Dependancies:
TomTomLite
Commands/Help:
Not up to listing ALL the command lines a second time right now.
/jmm or /jmm help - for a list of commands
/jmm unlock - to unlock the movable frames.
/jmm lock - to lock the movable frames and save their positions.
Notes:
Fixed a possible error with combat fade values being used to prevent the frame from showing AFTER combat.
Commands just for fun and testing:
/jmm test print
/jmm test
(Might seriously leave 'em in there, it's fun :D)
Comments, suggestions, and critiquing are welcome.