Change Log:
--------------------
*3.03.20 (16-NOV-2012)*
* fixed - code error
*3.03.19 (15-NOV-2012)*
* changed - the equipment category name is now sourced from blizzard text
* added - category: system > equippable items (account bound)
* added - rule function: accountbound | ab
* note - accountbound items are also considered soulbound so rule order will be important
* added - option to disable adding information to mouseover tooltips
* added - options to add source and description text to mouseover tooltips
* changed - battlepet mouseover tooltips should now work with unit frames
* changed - battlepet mouseover display format to show more detailed information about your matching uncaged battlepets
* changed - battlepet opponent text will now link your existing pets if the opponent quality is equal or higher
* added - rule function: pettype | ptype
* added - rule function: petiswild
* added - rule function: petcanbattle
* potentially fixed - locked journal issue when multiple accounts on a battle.net account are logged in at the same time
*3.03.18 (08-NOV-2012)*
* changed - guild money amounts will only update when at the guild now (should stop them from zero'ing)
* fixed - issue with void storage scanning
*3.03.17 (06-NOV-2012)*
* fixed - bug in item count code
* fixed - the virtual account will no longer appear in the ldb money object
* fixed - translation issue of german global constant being a different format to all other languages
*3.03.16 (05-NOV-2012)*
* changed - pets are now stored under a virtual account user (so only one copy of pet data per realm is saved)
* changed - mounts are now stored under a virtual account user (so only one copy of mount data per realm is saved)
* note - rules do not currently work with battlepets or mounts
* added - for sorting purposes, itemlevel is pet level
* added - for sorting purposes, itemtype is pet family
* fixed - issue with caged battlepets in vaults, although the blizzard interface has t...
Description:
--------------------
PLEASE BACKUP YOUR SAVED VARIABLES FILE WHEN MAKING MAJOR UPGRADES OR IF USING A BETA VERSION SO YOU CAN REVERT IF REQUIRED. IT'S GOOD PRACTICE IN CASE SOMETHING GOES WRONG ANYWAY
NOTE: as of 3.02.36 both sorting and rules have changed, your sorting wont sort and your rules are probably broken - this is not a bug, it's intentional.
to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting
to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction
the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ
the wiki is here http://code.google.com/p/arkinventory/w/list
ArkInventory (AI or ARKINV) is an inventory mod that was based off EngInventory when the BtS 2.0.0 patch came out and I needed a working replacement.
AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
* unlimited number of bars (there are practical limits though before your screen becomes full)
* assign items to a category of your choice (overrides the default assignment)
* assign categorie...
--------------------
*3.03.20 (16-NOV-2012)*
* fixed - code error
*3.03.19 (15-NOV-2012)*
* changed - the equipment category name is now sourced from blizzard text
* added - category: system > equippable items (account bound)
* added - rule function: accountbound | ab
* note - accountbound items are also considered soulbound so rule order will be important
* added - option to disable adding information to mouseover tooltips
* added - options to add source and description text to mouseover tooltips
* changed - battlepet mouseover tooltips should now work with unit frames
* changed - battlepet mouseover display format to show more detailed information about your matching uncaged battlepets
* changed - battlepet opponent text will now link your existing pets if the opponent quality is equal or higher
* added - rule function: pettype | ptype
* added - rule function: petiswild
* added - rule function: petcanbattle
* potentially fixed - locked journal issue when multiple accounts on a battle.net account are logged in at the same time
*3.03.18 (08-NOV-2012)*
* changed - guild money amounts will only update when at the guild now (should stop them from zero'ing)
* fixed - issue with void storage scanning
*3.03.17 (06-NOV-2012)*
* fixed - bug in item count code
* fixed - the virtual account will no longer appear in the ldb money object
* fixed - translation issue of german global constant being a different format to all other languages
*3.03.16 (05-NOV-2012)*
* changed - pets are now stored under a virtual account user (so only one copy of pet data per realm is saved)
* changed - mounts are now stored under a virtual account user (so only one copy of mount data per realm is saved)
* note - rules do not currently work with battlepets or mounts
* added - for sorting purposes, itemlevel is pet level
* added - for sorting purposes, itemtype is pet family
* fixed - issue with caged battlepets in vaults, although the blizzard interface has t...
Description:
--------------------
PLEASE BACKUP YOUR SAVED VARIABLES FILE WHEN MAKING MAJOR UPGRADES OR IF USING A BETA VERSION SO YOU CAN REVERT IF REQUIRED. IT'S GOOD PRACTICE IN CASE SOMETHING GOES WRONG ANYWAY
NOTE: as of 3.02.36 both sorting and rules have changed, your sorting wont sort and your rules are probably broken - this is not a bug, it's intentional.
to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting
to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction
the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ
the wiki is here http://code.google.com/p/arkinventory/w/list
ArkInventory (AI or ARKINV) is an inventory mod that was based off EngInventory when the BtS 2.0.0 patch came out and I needed a working replacement.
AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
* unlimited number of bars (there are practical limits though before your screen becomes full)
* assign items to a category of your choice (overrides the default assignment)
* assign categorie...