Quantcast
Channel: WoWInterface - Latest list
Viewing all articles
Browse latest Browse all 49643

MozzFullWorldMap (5.01.00.02)

$
0
0
Change Log:
--------------------
------------------------------------------------------
Changes in MFWM v5.01.00.02
------------------------------------------------------

- Added Uldum map data to cache
- Added Karasang Wilds map data to cache
- Updated Wandering Isle map data in cache
- Added French localization for the configuration screen (thank you Truc M.)
- Added Italian ReadMe help file (thank you Nicola L.)
- Added Portuguese ReadMe help file (thank you Thomas A.)
- Updated Portuguese localization file (thank you, again, Thomas A.)
- Moved location of the checkbox in world map (alignment fix)

------------------------------------------------------
Changes in MFWM v5.01.00.01
------------------------------------------------------

- Portuguese localization file was saved in the wrong format (UTF-16LE)

------------------------------------------------------
Changes in MFWM v5.01.00.00
------------------------------------------------------

- Updated TOC for WoW 5.1 patch
- Fixed a loop error in the interface options screen
- Added support for Portuguese (Brazil) - thank you Thomas A.
- Added support for Italian - thank you Nicola L.

------------------------------------------------------
Changes in MFWM v5.00.05.00
------------------------------------------------------

- Updated toc for 5.0 patch
- Refactored the code for MFWM
- Version numbers will now track the WoW version
- Addressed several combat taint errors in the code
- Addressed a logic error that caused lockups on map open
- Addressed system lag issues
- Addresses memory leak issues (garbage collector)
- Added self-learning function
- Added a GUI configuration screen
- Fixed several map display artifact issues
- Fully integrated with nUI6

Version 5.00.05.00 was a complete rewrite of the original MozzFullWorldMap. There is,
for all practical purposes, no remaing code from the original mod. This rewrite was
undertaken to address several issues in the original code to include performan...

Description:
--------------------
General Description
------------------------

MozzFullWorldMap is simple: it adds a new checkbox in the upper left of the world map named 'Show Unexplored Areas'. Checking it will do just that... make the areas you have not explored yet on the map visible to you. This AddOn also adds a "MozzFullWorldMap" section to the "Interface > AddOns" interface options window (press 'Escape' and select the "AddOns" tab) you can use to set the MFWM options and colors (see notes below)

The default settings mean that unexplored areas appear with a blue/green tinge. I believe this setting is the most useful as it means that you can see all the details of the map, while still being able to identify which areas you have not yet explored. You can change the behavior of the AddOn via the Slash commands detailed below, and remove the blue tinge completely, leaving you with a standard view of each map as though you had already explored every area.

Key binding available for users of AlphaMap / Cartographer / MetaMap

NOTE : The key binding is disabled while the World Map is open - unless the World Map has been modified by another AddOn such as AlphaMap)

MFWM is compatible with:

WorldMapFrame
AlphaMap
MetaMap (you should disable MetaMapFWM if using this AddOn)
Cartographer (you should disable Foglight if using this AddOn)
nUI5
This AddOn is built directly into nUI6 and does not (should not) need to be installed as a separate addon when using nUI6.MFWM uses a hard-coded set of overlay data which duplicates data available in the client. Since it also queries the client to find out which overlays have been discovered (should be 100%) it will detect discrepancies in the client data and record any mismatched or not-present data in a saved Errata table. If you have...

Viewing all articles
Browse latest Browse all 49643