Change Log:
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Deadly Boss Mods Core
8.3.6 (2020-01-27)
Full Changelog Previous releases
Prep new tag
Change harvest thoughts special warning from an instruction warning to a basic count warning. this is one of those things that really should leave instruction up to RL or own personal judgement multiple factors (current sanity, number of players alive, boss health %).
Added support for tentacles/shadows in Stage 3 carapace. Heroic ones are verified, normal ones are guessed to be same (please report if they are not)
Fixed a bug in ra-den icon code do to a typoed variable name
Fixed a bug on Nzoth where the ego count did not properly reset on engage, causing phase detection to be a little wonky for additional pulls after the first.
Completely reworked the Stage 3 timers on Nzoth to account for fact that normal and heroic are sequenced differently. This should make timers much more accurate now.
Began scheduling work of Stupefying Glare timers in Stage 3 Nzoth as well. Problem is, knowing heroic and normal are definitely sequenced differently, this work has only begun on heroic and not yet on normal. It's also far from complete as the vod I pulled up on fight was a very short one. If you have a video of a kill that saw multiple Stupefying glare casts (with clear view) on normal or heroic, Please reach out. Sadly since blizzard decided not put an in game event for this cast so this is only way to make timers for it.
Switched Nzoth Stage 3 trigger to the actual stage 3 cast. Even though it is slightly slower, it's more likely to be mythic compatible.
Disabled Evoke Anguish chat SAY messages by default on Nzoth, as it can feel spammy and doesn't qualify for all strats.
Updated Mine timer on Tussle Tonks in Mechagon dungeon with new 8.3 timer.
Big Nyalotha Berserk update
- Removed Carapace of Nzoth berserk timer, if this fight still has one, it's much higher now and not being seen yet.
- Added Berserk timer for Xanesh (normal and heroic confirmed same)
- Added Berserk timer for Drestagath normal and heroic (normal and heroic confirmed same)
- Added Berserk timer for Ilgynoth (normal and heroic confirmed same)
- Added Berserk timers for Maut (normal and heroic confirmed different, both supported)
- Disabled Berserk timer on Shadhar for normal. It is NOT same as heroic berserk (which is confirmed). Normal berserk is currently unknown.
- Added Berserk timer for Prophet Skitra (normal and heroic confirmed same). Currently berserk on this fight is undertuned and can be safely survived for several minutes (don't be surprised if they fix this later, it looks like a mistake, since boss activates ilgynoth's berserk instead of his own)
- Added Berserk timer for Vexiona (normal confirmed, heroic could not be confirmed. Still using confirmed normal berserk on heroic for now though since it's unlikely heroic would have a higher one than normal)
Play "targetchange" when lightning shield changes boss (#120)
Add Broadside warning to Boralus trash, closes #119
Update localization.tw.lua (#118)
Disable run out warning on Yazma if you are the tank
Fixed a bug on Alunza where a Demon Hunter tank would get double warnings to both dispel the boss and pop a defensive. Now, they'll only get the dispel warning since it's better of two options
Fixed a bug that caused Volkaal's toxic leap timer/warning to NEVER work (and somehow not a single user noticed/reported it since expansion launch, NANI?)
Updated Shadhar's schedule timers with latest data
Adjusted harvest thoughts timers from about 6 more kills worth of data
Fixed Shadhar breath timer, the UNIT_SPELLCAST_SUCCEEDED event, was...
Description:
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DBM still needs your support!
https://www.patreon.com/deadlybossmods
Alpha versions are available at deadbossmods.com
Features:
Boss mods for all raid bosses
Colored raid warnings (players will be colored according to their class) with icons - so you will know what's going on without even reading the message
Auto-respond during boss fights. DBM will inform anyone who whispers you during a boss fight that you are busy. These messages contain the name and health of the boss as well as the raid's status
HealthFrame: you can enable a simple frame that shows a health bar for all active bosses. This is enabled by default for multi-mob bosses like Four Horsemen
Bars can be enlarged with decent effects when they are about to expire
Crash recovery: you had a disconnect or crash during a boss fight? No problem for DBM! It will request the timer and combat status information from other DBM users in your raid group and you get your timers back
Synchronization system for accurate timers
No dependencies, no embedded libraries (except for the optional LibDataBroker plugin that embeds LibDataBroker)
Modular design - all boss mods are plugins and can be exchanged, removed or updated separately
Load on demand - all boss mods are separate AddOns and they will be loaded when they are needed. So they don't use memory or cpu until you enter the corresponding instance
Special effects like the screen flash effect, huge warning messages and sounds will draw your attention to critical events
Bars can change their color over time and flash before they expire
There are many bar designs to choose from, all designs are are customizable: you can change the color, size, icon position etc.
Support for SharedMedia, so you can use any texture for your bars
Option to create custom timers, so-called "Pizza Timers" for your pizza or whatever you prefer to eat while raiding. You can also s...