Change Log:
--------------------
====== v. 12.1 rev 3 ======
oUF_mono: fixed boss frames debuffs growth direction
m_ActionBars: re-implemented script that enables 4 additional action bars by default
m_ActionBars: force action bars grid to always be visible
m_ActionBars: fixed styling for flyout buttons with more than 6 buttons
====== v. 12.1 rev 2 ======
m_Map: removed textures from the 'map options' dropdown
m_Map: adjusted coordinates position for big map
====== v. 12.1 rev 1 ======
alDamageMeter: is no longer part of the default pack, I switched to using Skada due to several reasons
m_UI: panels are now 75 px wider
m_UI: adjusted chat width
m_UI: minimap elements font adjustements
m_UI: added tooltips for buff icons in raid buffs module; raid buff bar repositioned to reflect panels' width change
m_UI: updated default Bigwigs anchors for 1080p resolution
m_ActionBars: adjusted bars position to reflect panels' width change
m_Nameplates: updated to reflect new castbar changes in 5.3
m_Nameplates: removed cast name background
m_Map: some of the elements were removed in 5.3, so we don't need to modify them anymore
m_Map: adjusted fontsize / position for coordinates
m_CombatText: reverted 5.2 SPELL_DISPEL change
oUF_mono: added player's debuffs with timers for boss frames
oUF_mono: fix for warlocks soul shards bar (drain life glyph)
m_UI: implemented font module based on Tekkub's teckticles
m_UI: updated several modules to reflect the font change
m_UI: updated minimap font for time value
m_UI: skada skin updated
m_UI: added NoTaint module that reduces the ammount of taint errors you get (when changing glyphs/talents etc for example)
m_UI: updated BigWigs skin, huge props to Funkydude for implementing MonoUI bars style into BigWigs
m_UI: fixed PVP/dungeon finder buttons in minimap module
m_CombatText: fixed SPELL_DISPEL vars (5.2 bug)
oUF_mono: added absorbs indicator (need to enable this in cfg)
oUF_mono: removed oUF_Swing code / support as this plugin have not been...
Description:
--------------------
http://i.imgur.com/D1RnG.png
If you update to MonoUI 12.0 (+) from previous versions, you have to perform full reinstall of this UI.
Make sure to check CHANGE LOG as there's been allot of changes made including .cfg files structures.
This UI was originally designed for multiple resolutions ranging from 1280*1024 to 1920*1080.
So unless your resolution is lower than 1280*XXX you should need no changes to use this interface
Most add-ons are configured through editing lua files and do not have any GUI.
If you don't want to learn HOW TO modify those files - don't use this UI.
Also please keep in mind that I develop this interface to fit MY needs, thus
if you want some specific functionality implemented - you got to explain why that particular feature is so important.
Short Information:
specially for TL/DR people
What it is:
Easy to set-up,
Lightweight & CPU-friendly,
Minimalistic Interface with support for multiple resolutions.
What it's NOT:
easy to configure (all configuration options are located in .lua files);
SUPER-OMFGWTFBBQ-lightweight (because sometimes usability > memory usage);
single add-on UI (I like to keep it sort of modular).
Installation:
1) *IMPORTANT* Back up your Fonts, Interface and WTF folders before you even look at any of the files inside the package.
2) Unpack this archive into your WOW folder
Fine-tunning...
--------------------
====== v. 12.1 rev 3 ======
oUF_mono: fixed boss frames debuffs growth direction
m_ActionBars: re-implemented script that enables 4 additional action bars by default
m_ActionBars: force action bars grid to always be visible
m_ActionBars: fixed styling for flyout buttons with more than 6 buttons
====== v. 12.1 rev 2 ======
m_Map: removed textures from the 'map options' dropdown
m_Map: adjusted coordinates position for big map
====== v. 12.1 rev 1 ======
alDamageMeter: is no longer part of the default pack, I switched to using Skada due to several reasons
m_UI: panels are now 75 px wider
m_UI: adjusted chat width
m_UI: minimap elements font adjustements
m_UI: added tooltips for buff icons in raid buffs module; raid buff bar repositioned to reflect panels' width change
m_UI: updated default Bigwigs anchors for 1080p resolution
m_ActionBars: adjusted bars position to reflect panels' width change
m_Nameplates: updated to reflect new castbar changes in 5.3
m_Nameplates: removed cast name background
m_Map: some of the elements were removed in 5.3, so we don't need to modify them anymore
m_Map: adjusted fontsize / position for coordinates
m_CombatText: reverted 5.2 SPELL_DISPEL change
oUF_mono: added player's debuffs with timers for boss frames
oUF_mono: fix for warlocks soul shards bar (drain life glyph)
m_UI: implemented font module based on Tekkub's teckticles
m_UI: updated several modules to reflect the font change
m_UI: updated minimap font for time value
m_UI: skada skin updated
m_UI: added NoTaint module that reduces the ammount of taint errors you get (when changing glyphs/talents etc for example)
m_UI: updated BigWigs skin, huge props to Funkydude for implementing MonoUI bars style into BigWigs
m_UI: fixed PVP/dungeon finder buttons in minimap module
m_CombatText: fixed SPELL_DISPEL vars (5.2 bug)
oUF_mono: added absorbs indicator (need to enable this in cfg)
oUF_mono: removed oUF_Swing code / support as this plugin have not been...
Description:
--------------------
http://i.imgur.com/D1RnG.png
If you update to MonoUI 12.0 (+) from previous versions, you have to perform full reinstall of this UI.
Make sure to check CHANGE LOG as there's been allot of changes made including .cfg files structures.
This UI was originally designed for multiple resolutions ranging from 1280*1024 to 1920*1080.
So unless your resolution is lower than 1280*XXX you should need no changes to use this interface
Most add-ons are configured through editing lua files and do not have any GUI.
If you don't want to learn HOW TO modify those files - don't use this UI.
Also please keep in mind that I develop this interface to fit MY needs, thus
if you want some specific functionality implemented - you got to explain why that particular feature is so important.
Short Information:
specially for TL/DR people
What it is:
Easy to set-up,
Lightweight & CPU-friendly,
Minimalistic Interface with support for multiple resolutions.
What it's NOT:
easy to configure (all configuration options are located in .lua files);
SUPER-OMFGWTFBBQ-lightweight (because sometimes usability > memory usage);
single add-on UI (I like to keep it sort of modular).
Installation:
1) *IMPORTANT* Back up your Fonts, Interface and WTF folders before you even look at any of the files inside the package.
2) Unpack this archive into your WOW folder
Fine-tunning...